There is an elaborate upgrade system and harvesting all the crafting items and souls will take some time and focus. The latter is done by stealing the souls of various opponents and combining them with other items to provide passive buffs, or other items. The game feeds abilities through conventional levelling, a crafting, and a soul fusion system. The combat itself does not have the depth of a character action – there is a light and heavy attack, a stance modifier and special moves – but everything is useful in fighting the various monsters and soldiers Zhao encounters. Zhao comes out of hiding after the village he lives in is attacked by monsters, and soon enough he finds himself embroiled in an adventure involving conflict between warring factions, plague outbreaks, and political finagling. Played in third-person with a free roaming camera, the player controls Taishi Zhao, the son of a diplomat, now a swordsman living in obscurity with his sister Xiang. Whereas the previous games in the series were RPGs in the vein of Final Fantasy, Xuan-Yuan 7 is an action RPG most like Onimusha. The good news is that Xuan-Yuan Sword 7 is a marked step up in quality from the last English entry, and knowledge of previous entries is not required to enjoy it. It is only the second game in the franchise to be released in English and, if Xbox Tavern is to be believed, Xuan-Yuan: The Gate of Firmamentwas a bad start to Western releases. Xuan-Yuan Sword 7 is a Taiwanese developed game whose legacy dates back to 1990. It is interesting to come across a long running series that I’ve never heard of before.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |